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Are Video Games Really That Bad

   2015    Medicine
The video game industry is a global phenomenon. There are over 1.2 billion gamers across the planet, with sales projected soon to pass $100 billion per year. But their very popularity fuels the controversy that surrounds them. They frequently stand accused of corrupting the young - of causing violence and addiction. But is this true? The scientific community is deeply divided". Some are convinced that video games incite aggression. Others insist they have no effect whatsoever on real-world violence. But away from the controversy, there is a growing body of evidence that suggests video games may help keep the brain sharp, and could soon revolutionise how we combat mental decline as we age.

The Wall Street Code

   2013    Science
Super quick computers and advanced mathematical formulas have taken over trading on the financial markets from human beings -algorithms- which seem to have a life of their own. The only ones who understand the system in any way are its architects, the algorithm developers. Haim Bodek is one such algo-developer. After finding some strange wrongdoings he set out on a personal crusade against this elusive system". The machinery behind our financial markets, consisting of mathematical models, data centers and miles and miles of fiber optic cables, is disguised by technological complexity and secrecy. The builders of this financial system are a new breed of Wall Street employees -quants- mathematicians and physicists who are responsible for a technological revolution. Haim Bodek is a quant; he specialized in artificial intelligence and worked for Goldman Sachs. He knows the system from the inside, he helped build it. Haim Bodek was invited to tell his story at the "Battle of the Quants" - a recurring event where quants discuss high-frequency trading, amongst other things. Bodek wrote an algorithm for trading machines that would generate guaranteed income - a money machine that weathered the financial meltdown of 2008. But then from one day to the next the algorithm stopped working.

Do We Live in the Matrix

   2015    Science
Our universe seems real. But what if it’s a videogame? Scientists in a variety of fields are taking seriously the possibility that we live in a virtual reality. Maybe the Big Bang was just the moment someone flipped the switch and turned on our universe. Maybe what looks random has already been programmed to happen. If some advanced civilization did design and program our universe, would we ever know? Scientists are looking for glitches in the laws of the universe that may uncover its hidden code.
Series: Through the Wormhole Season 6

The Great Levelling

   2010    Technology
Twenty years on from the invention of the world wide web, this major new series takes stock of its profound impact – how, for better and for worse, the digital revolution is reshaping our lives. Dr Aleks Krotoski explores the meaning of a phenomenon that is transforming everything, from how we learn to how we shop, vote and make friends. With a quarter of the planet connected so far, this series examines what is in store for the remaining 75 per cent of the world's population as they come online." In the first part series, Aleks charts the extraordinary rise of blogs, Wikipedia and YouTube, and traces an ongoing clash between the freedom the technology offers us, and our innate human desire to control and profit. Dr Aleks Krotoski looks at how it is reshaping almost every aspect of our lives. Joined by some of the web's biggest names - including the founders of Facebook, Twitter, Amazon, Apple and Microsoft, and the web's inventor - she explores how far the web has lived up to its early promise.
Series: The Virtual Revolution

Free to Play

   2014    Technology
Follow three professional gamers from around the world as they compete for a million dollar prize in the first Dota 2 International Tournament. In recent years, E Sports has surged in popularity to become one of the most widely-practiced forms of competitive sport today. A million dollar tournament changed the landscape of the gaming world and for those elite players at the top of their craft, nothing would ever be the same again

Video Games: The Movie

   2014    Technology
Video Games: The Movie, aims to educate & entertain audiences about how video games are made, marketed, and consumed by looking back at gaming history and culture through the eyes of game developers, publishers, and consumers. It is not just another film about the games industry, but attempts something much more ambitious; the question of what it means to be a 'gamer', a game maker, and where games are headed. Storytelling and the art of the video game medium are also explored in this first of it's kind film about the video game industry & the global culture it has created
Reel Rock

Reel Rock

2015  Culture
Leaving Neverland

Leaving Neverland

2019  Culture
Prehistoric America

Prehistoric America

2003  Nature
Wild Wild Country

Wild Wild Country

2018  Culture
Capitalism A Love Story

Capitalism A Love Story

2009  Culture
Racism: A History

Racism: A History

2007  Culture